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Neat entry! got 84 when I cleared it. My feedback would be I'm not a huge fan of spamming the fire button as fast as possible, being able to hold it down would be massively appreciated. The backing soundtrack was sick and I liked how the amount of available space you have to work with shrinks as the game progresses, great work!

(+1)

Hey LeslieLlama, thanks for playing and for your feedback! I've thought about auto-fire but ended up keeping it this way to balance the difficulty. I'm considering it as a power-up though. Let's see! ;)

an eerie little game; the slow reveal of the Gazerkin in the wall combined with that music (good job!!) gives the game a creepy-cool kind of vibe.

I think the main way the game could be better is more feedback for the player! I often didn't notice my archer getting hit. I...admittedly wasn't able to activate that portal since I had no idea how many enemies must die to activate it - or specifically how close I was to activating it, and my hand was starting to cramp 

But my highest score was 69! nice!

Thanks anonalpa for the great suggestions. I think those will be my next improvements. Do you think the player should know the exact amount of hits required to activate the portal in advance?